![]() Resplendent in shiny, three-dimensional livery, Square’s untold classic is at long last available for the enjoyment of gamers outside of the Land of the Rising Sun.įor those fans that have been weaned on the semi-futuristic worlds displayed in more recent Final Fantasy games, this remake will come as something of a shock. One game in the lineage has so far eluded hardcore fans, however - the Japan-only NES release, Final Fantasy III. The Playstation was lucky enough to experience two anthology collections and more recently Nintendo’s Gameboy Advance has been granted thoroughly enjoyable ports of the SNES editions. Never a company to miss additional revenue streams, Square (by this point fused with former rival Enix) slowly began to publish properly translated editions of their former classics. ![]() The newly discovered English-speaking fan base began to grow restless and many wondered where the six other Final Fantasy games had gotten to. The aforementioned Playstation epic quickly changed that and RPG brand went on to became a household name, kick starting a Western obsession with turn-based Japanese adventure titles. Up until Final Fantasy VII, Western gamers had been largely ignorant of Square’s premier product. All the versions of the Remake are essentially the same thing.Given the stature of the Final Fantasy series, it’s somewhat surprising to think that only very recently has the entire franchise been made available to a worldwide audience. You're not missing out on anything by not playing the DS version. In the remake, you can swap Jobs whenever but then get hit with "Job Sickness" which lowers your Stats for some X number of fights.Īs for DS/PSP, you might as well go for the PSP version it looks and plays better and you can swap to the original OST anytime. On the flipside, they rebalanced all the Jobs so there's far less useless ones (they still exist though), but more of them are viable for the Endgame and whatnot.Īnother annoying quirk is that they also reworked how the Job System works In the Famicom version, you got CP from fights and used that to change Jobs. While you maybe only fight like a max of 3 enemies at a time in random battles, Bosses get pretty rough with increased HP and attacking 2-3 times a turn. (The OG game just had 4 generic characters a la FF1.) It also gives all the Characters different personalities and tries to flesh them out. The remake (DS/PSP/Steam) redoes everything and ramps up the difficulty. Honestly, it's a fairly playable game w/the English translation for it. Some jobs are obviously good, and others are useful for maybe 1-2 fights and that's it. So the Famicom version is probably a bit easier, but job balance is all over the place. A big change to bring it up to par with say, FFV’s Job System, probably would have been a lot of work though as the game definitely isn’t designed around individual Jobs being that powerful and versatile. For better or worse it kinda feels like a JRPG from 1989 or whenever the game came out, regardless of the version. Funny thing is I don’t recall them doing much about some of the most annoying things, like the final dungeon being a big time investment.Ĭompared to the FFIV DS remake I don’t feel the changes they made modernized it in an interesting way. They attempt to bring the Jobs up to par with their respective renditions in FFIV, some are fine but I thought two or three of them became less fun to use. It’s possible I just find it more interesting as a classic 2D game than a chibi 3D one.Įncounters are changed up a bit (DS version has fewer enemies per fight so they pump up the stats for example, but fights now feel a little longer) and some mechanics are also altered. I’ve played both and found the DS version kinda bland, but the original was sorta fun (I prefer FFII of the NES era games though). (I'm sure this will be followed eventually by a LTTP thread for either the game in question or Dragon Quest IV I haven't decided. 'course, the PSP version is also much higher res, so there's that. But if these side gigs require you to grind for sixteen years and get to level a billion I'm not sure I'd actually end up doing them anyway. ![]() That kinda blows because in terms of comfort, I think I'd rather play it on DS it was made for the DS, and I think having a map on a separate screen would be nice. I know purists would argue for that on mechanical grounds I don't even understand yet.Īlso: how important were the DS Mognet quests, etc? Sounds like you can't get them anymore, nor the Onion Knight class, nor an optional boss battle. The Famicom doesn't look half-bad, though. I'm not 100% sure I want to commit to another hardcore dungeon crawler at the moment but:įamicom or 3D remake? I'm not sure I'm a fan of the 3D chibi look of the remake, but I could live with it. As approximately one of you will know, I just polished off Final Fantasy II, and the first game before that.
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